Sunday, November 11, 2007

2d Fluid simulation

This video shows a voxel based fluid simulation. I got all the info about this project in Jos Stam papers. This version is really simple, there´s no interpolation of color, just one big pixel for voxel based on its density. I really want to program the 3d version, but I really have little time although I promise that one day I´ll do it!!! :P

Saturday, November 10, 2007

3d Fracture Simulation

I programmed this 3d fracture system a long time ago. The mesh is a tetrahedral mesh and the calculation of forces is based on mass & springs. I´m thinking how to make this fast enough for videogames.